LineStrips3D
3D line strips with positions and optional colors, radii, labels, etc.
Components components
Required: LineStrip3D
Shown in shown-in
- Spatial3DView
- Spatial2DView (if logged above active projection)
API reference links api-reference-links
Examples examples
Simple example simple-example
"""Log a simple line strip."""
import rerun as rr
rr.init("rerun_example_line_strip3d", spawn=True)
points = [
    [0, 0, 0],
    [0, 0, 1],
    [1, 0, 0],
    [1, 0, 1],
    [1, 1, 0],
    [1, 1, 1],
    [0, 1, 0],
    [0, 1, 1],
]
rr.log("strip", rr.LineStrips3D([points]))
Many individual segments many-individual-segments
#!/usr/bin/env python3
"""Log a simple set of line segments."""
import numpy as np
import rerun as rr
rr.init("rerun_example_line_segments3d", spawn=True)
rr.log(
    "segments",
    rr.LineStrips3D(
        np.array(
            [
                [[0, 0, 0], [0, 0, 1]],
                [[1, 0, 0], [1, 0, 1]],
                [[1, 1, 0], [1, 1, 1]],
                [[0, 1, 0], [0, 1, 1]],
            ],
        )
    ),
)
Many strips many-strips
"""Log a batch of 3D line strips."""
import rerun as rr
rr.init("rerun_example_line_strip3d_batch", spawn=True)
rr.log(
    "strips",
    rr.LineStrips3D(
        [
            [
                [0, 0, 2],
                [1, 0, 2],
                [1, 1, 2],
                [0, 1, 2],
            ],
            [
                [0, 0, 0],
                [0, 0, 1],
                [1, 0, 0],
                [1, 0, 1],
                [1, 1, 0],
                [1, 1, 1],
                [0, 1, 0],
                [0, 1, 1],
            ],
        ],
        colors=[[255, 0, 0], [0, 255, 0]],
        radii=[0.025, 0.005],
        labels=["one strip here", "and one strip there"],
    ),
)
Lines with scene & UI radius each lines-with-scene--ui-radius-each
"""Log lines with ui points & scene unit radii."""
import rerun as rr
rr.init("rerun_example_line_strip3d_ui_radius", spawn=True)
# A blue line with a scene unit radii of 0.01.
points = [[0, 0, 0], [0, 0, 1], [1, 0, 0], [1, 0, 1]]
rr.log(
    "scene_unit_line",
    rr.LineStrips3D(
        [points],
        # By default, radii are interpreted as world-space units.
        radii=0.01,
        colors=[0, 0, 255],
    ),
)
# A red line with a ui point radii of 5.
# UI points are independent of zooming in Views, but are sensitive to the application UI scaling.
# For 100% ui scaling, UI points are equal to pixels.
points = [[3, 0, 0], [3, 0, 1], [4, 0, 0], [4, 0, 1]]
rr.log(
    "ui_points_line",
    rr.LineStrips3D(
        [points],
        # rr.Radius.ui_points produces radii that the viewer interprets as given in ui points.
        radii=rr.Radius.ui_points(5.0),
        colors=[255, 0, 0],
    ),
)



